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# PHASEEngine.RenderingMode.client

A mode that instructs the system to render audio in a secure process.

```
case client
```

## Discussion

In this mode, the engine is connected to an audio device and renders audio in real-time in a secure process.
The engine receives inputs from the client and renders in a server.
Updating an engine that has a `client` configuration syncs pending API commands with the server for processing.

---

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