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# PHASEEngine.RenderingMode.local

A mode that indicates that the system renders audio in process.

```
case local
```

## Discussion

In this mode, the engine is connected to an audio device and renders audio in real-time in the application process.
The engine receives all of its inputs, for example, acoustic configuration, from the client.
Updating an engine that has a `local` configuration executes any pending API commands locally.

---

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