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# PHASEReverbPreset

The manner in which PHASE diffuses resonating sound.

```
enum PHASEReverbPreset
```

## Overview

The PHASE engine requires your app to choose an option of this enumeration and assign it to the [`defaultReverbPreset`](/documentation/PHASE/PHASEEngine/defaultReverbPreset) property.

The value you choose adds resonation to sound that simulates the experience of hearing it in a particular environment. For example, a small room, [`PHASEReverbPreset.smallRoom`](/documentation/PHASE/PHASEReverbPreset/smallRoom), adds very little reverberation compared to a large chamber, [`PHASEReverbPreset.largeChamber`](/documentation/PHASE/PHASEReverbPreset/largeChamber).

## Topics

### Presets

[`PHASEReverbPreset.cathedral`](/documentation/PHASE/PHASEReverbPreset/cathedral)

A resonation that simulates the experience of hearing a sound in a cathedral.

[`PHASEReverbPreset.largeChamber`](/documentation/PHASE/PHASEReverbPreset/largeChamber)

A resonation that simulates the experience of hearing a sound in a large chamber with specific dimensions.

[`PHASEReverbPreset.largeHall`](/documentation/PHASE/PHASEReverbPreset/largeHall)

A resonation that simulates the experience of hearing a sound in a large hall with specific dimensions.

[`PHASEReverbPreset.largeHall2`](/documentation/PHASE/PHASEReverbPreset/largeHall2)

A resonation that simulates the experience of hearing a sound in one kind of large hall with specific dimensions.

[`PHASEReverbPreset.largeRoom`](/documentation/PHASE/PHASEReverbPreset/largeRoom)

A resonation that simulates the experience of hearing a sound in a large room with specific dimensions.

[`PHASEReverbPreset.largeRoom2`](/documentation/PHASE/PHASEReverbPreset/largeRoom2)

A resonation that simulates the experience of hearing a sound in one kind of large room with specific dimensions.

[`PHASEReverbPreset.mediumChamber`](/documentation/PHASE/PHASEReverbPreset/mediumChamber)

A resonation that simulates the experience of hearing a sound in a medium-size chamber with specific dimensions.

[`PHASEReverbPreset.mediumHall`](/documentation/PHASE/PHASEReverbPreset/mediumHall)

A resonation that simulates the experience of hearing a sound in a medium-size hall with specific dimensions.

[`PHASEReverbPreset.mediumHall2`](/documentation/PHASE/PHASEReverbPreset/mediumHall2)

A resonation that simulates the experience of hearing a sound in one kind of medium-size hall with specific dimensions.

[`PHASEReverbPreset.mediumHall3`](/documentation/PHASE/PHASEReverbPreset/mediumHall3)

A resonation that simulates the experience of hearing a sound in another kind of medium-size hall with specific dimensions.

[`PHASEReverbPreset.mediumRoom`](/documentation/PHASE/PHASEReverbPreset/mediumRoom)

A resonation that simulates the experience of hearing a sound in a medium-size room with specific dimensions.

[`PHASEReverbPreset.none`](/documentation/PHASE/PHASEReverbPreset/none)

An option that adds no reverberation to a sound.

[`PHASEReverbPreset.smallRoom`](/documentation/PHASE/PHASEReverbPreset/smallRoom)

A resonation that simulates the experience of hearing a sound in a small room with specific dimensions.



---

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