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# renderingState

The sound event’s playback status.

```
var renderingState: PHASESoundEvent.RenderingState { get }
```

## Discussion

Access this property to check the sound event’s playback status. The value reflects the state you control by calling one of the functions: [`start(completion:)`](/documentation/PHASE/PHASESoundEvent/start(completion:)), [`stopAndInvalidate()`](/documentation/PHASE/PHASESoundEvent/stopAndInvalidate()), or [`pause()`](/documentation/PHASE/PHASESoundEvent/pause()).

---

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