Instance Method

focalLengthAtTime:

Required.

Declaration

- (double)focalLengthAtTime:(double)time;

See Also

Accessing the 3D Environment

- worldToFilmMatrix

Gets the 4x4 world to film matrix.

Required.

- worldToObjectMatrix

Gets the 4x4 world to object matrix.

Required.

- worldToEyeMatrix

Gets the 4x4 world to eye matrix.

Required.

- isUsingCamera

Returns whether the object or group is using a camera.

Required.