Protocol

Fx3DAPI_v2

An API that defines the methods the host application provides to get information about the 3D environment, including camera and object transforms.

Declaration

@protocol Fx3DAPI_v2

Topics

Accessing the 3D Environment

- worldToFilmMatrix

Gets the 4x4 world to film matrix.

Required.

- worldToObjectMatrix

Gets the 4x4 world to object matrix.

Required.

- worldToEyeMatrix

Gets the 4x4 world to eye matrix.

Required.

- isUsingCamera

Returns whether the object or group is using a camera.

Required.

Constants

Draws in Screen Space Key

Defines that the plug-in draws in screen space.

Relationships

Inherits From

Inherited By

See Also

Legacy Versions

Fx3DAPI

An API that defines the methods the host application provides to get information about the 3D environment, including camera and object transforms.

Fx3DAPI_v3

An API that defines the methods the host application provides to get information about the 3D environment, including camera and object transforms.