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# lightInfo(_:forLight:at:)

Provides information about a light at a particular time.

```
func lightInfo(_ light: UnsafeMutablePointer<FxLight>!, forLight lightIndex: Int, at time: CMTime) throws
```

## Parameters

`light`

A pointer to an FxLight structure to receive information about a particular light in the scene.

`lightIndex`

The index of the light whose information you wish to retrieve.

`time`

The time for which you want lighting information.

---

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