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# mouseUp(atPositionX:positionY:activePart:modifiers:forceUpdate:at:)

Provides information when the left mouse button is released.

```
func mouseUp(atPositionX mousePositionX: Double, positionY mousePositionY: Double, activePart: Int, modifiers: FxModifierKeys, forceUpdate: UnsafeMutablePointer<ObjCBool>!, at time: CMTime)
```

## Parameters

`mousePositionX`

X position of the pointer (in `drawingCoordinates` space).

`mousePositionY`

Y position of the pointer (in `drawingCoordinates` space).

`activePart`

The active part of the control that currently contains the pointer.

`modifiers`

The keyboard modifiers currently pressed.

`forceUpdate`

Set to `YES` if the filter/generator associated with this control needs to be re-calculated; `NO` otherwise.

`time`

The current time when the mouse button was released.

## Discussion

Depending on the host application, the time value may be relative to the start of the timeline or to the start of the clip. See the header file `FxPlug/FxHostCapabilities.h`.

---

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