An object that provides a constraint-based layout manager.
You use the shared instance of this object by assigning it to the layoutManager property of any layer objects to which you have added constraints. During a layout update, Core Animation uses the layout manager to update the size and position of the sublayers based on the registered set of constraints.
Constraints let you define a set of geometric relationships between a layer and its sibling layers or between a layer and its superlayer. These relationships are expressed using constraint objects, which are instances of the CAConstraint class. When creating constraints, you can reference a layer by name using that object’s name property. You can also use the special name superlayer to refer to the layer's superlayer.
Listing 1 shows how you can use CAConstraintLayoutManager to create a layer containing two constrained sublayers: leftLayer and rightLayer. A series of CAConstraint objects are created so that the sublayers match their superlayer's height and are half of its width. leftConstraint matches the minX attribute and rightConstraint matches the maxX attribute.
The end result is that the two sublayers are always laid out so that leftLayer fills the left half of layer and rightLayer fills the right half of layer.