Instance Property

speed

Specifies how time is mapped to receiver’s time space from the parent time space.

Required.

Declaration

var speed: Float { get set }

Discussion

For example, if speed is 2.0 local time progresses twice as fast as parent time. Defaults to 1.0.

See Also

Duration and Speed

var duration: CFTimeInterval

Specifies the basic duration of the animation, in seconds.

Required.