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# init(from:configuration:)

Initializes an AudioFileResource from in-memory data asynchronously.

```
@MainActor @preconcurrency convenience init(from data: Data, configuration: AudioFileResource.Configuration = .init()) async throws
```

## Parameters

`data`

The audio file data in memory

`configuration`

Configuration settings for the audio resource

## Discussion

This API creates a memory-resident audio resource that never writes to disk.
The data must contain a valid audio file format (WAV, M4A, etc.).

> Throws: `AudioFileResource.Error` if the data is invalid or cannot be processed

---

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