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# play()

Plays the audio resource.

```
@MainActor @preconcurrency func play()
```

## Discussion

The controller plays from the beginning of the resource, or from the
point at which it was paused if you previously called the
[`pause()`](/documentation/RealityKit/AudioPlaybackController/pause()) method during playback.
The controller ignores calls to [`play()`](/documentation/RealityKit/AudioPlaybackController/play()) when audio is already playing.

---

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