An entity used to animate a virtual character in an AR scene by tracking a real person.
- iOS 13.0+Beta
- Xcode 11.0+Beta
Body has a
Model that defines its physical appearance. Unlike a model entity, a body-tracked entity lacks the components required to participate in collisions or physics simulations. Instead, a
Body drives the positioning and arrangement of the entity based on tracking information from the AR session.
For an example of how to use a body-tracked entity, see Capturing Body Motion in 3D.