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# ClothBodyComponent.ParticleMotionType

Defines whether a particle is moved by the simulation or by the entity transform.

```
struct ParticleMotionType
```

## Topics

### Type Properties

[`static var dynamic: ClothBodyComponent.ParticleMotionType`](/documentation/RealityKit/ClothBodyComponent/ParticleMotionType/dynamic)

Dynamic particles are moved exclusively by the simulation, and ignore
changes to the entity transform.

[`static var kinematic: ClothBodyComponent.ParticleMotionType`](/documentation/RealityKit/ClothBodyComponent/ParticleMotionType/kinematic)

Kinematic particles are moved with the entity transform, and cannot
be moved in any way by the simulation.

## Relationships

### Conforms To

[`Sendable`](/documentation/Swift/Sendable)

[`Hashable`](/documentation/Swift/Hashable)

[`SendableMetatype`](/documentation/Swift/SendableMetatype)

[`Equatable`](/documentation/Swift/Equatable)

---

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