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  "documentType" : "symbol",
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  "title" : "ClothBodyMaterial"
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# ClothBodyMaterial

A struct that represents a cloth body’s material.

```
struct ClothBodyMaterial
```

## Topics

### Configuring stiffness and damping

[`var springStiffness: Float`](/documentation/RealityKit/ClothBodyMaterial/springStiffness)

The resistance to compressing and stretching between adjacent particles.

[`var bendStiffness: Float`](/documentation/RealityKit/ClothBodyMaterial/bendStiffness)

The resistance to bending between adjacent triangles.

[`var crossTetherStiffness: Float`](/documentation/RealityKit/ClothBodyMaterial/crossTetherStiffness)

The resistance to shearing between opposing vertices.

[`var laplacianDamping: Float`](/documentation/RealityKit/ClothBodyMaterial/laplacianDamping)

Damping applied to the velocities of the particles, based on the velocities of their connecting particles.

### Configuring friction

[`var staticFriction: Float`](/documentation/RealityKit/ClothBodyMaterial/staticFriction)

The friction a cloth body particle experiences when in contact with another particle or collider with no relative motion.

[`var kineticFriction: Float`](/documentation/RealityKit/ClothBodyMaterial/kineticFriction)

The friction a cloth body particle experiences when in contact with another particle or collider with relative motion.

### Initializers

[`init()`](/documentation/RealityKit/ClothBodyMaterial/init())

Creates a new material for cloth bodies.

## Relationships

### Conforms To

[`Equatable`](/documentation/Swift/Equatable)

[`Sendable`](/documentation/Swift/Sendable)

[`SendableMetatype`](/documentation/Swift/SendableMetatype)

---

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