Initializer

init()

Creates an empty option set.

Declaration

init()

Discussion

This initializer creates an option set with a raw value of zero.

See Also

Creating a Collision Group

init<S>(S)

Creates a new set from a finite sequence of items.

init(arrayLiteral: CollisionGroup...)

Creates a set containing the elements of the given array literal.

init(rawValue: UInt32)

Creates a collision group from a raw value.