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# setUniformValue(_:for:)

Sets the value of a uniform to a `BitwiseCopyable` typed value.

```
mutating func setUniformValue<V>(_ value: V, for handle: ComputeGraphComponent.UniformHandle) where V : BitwiseCopyable
```

## Parameters

`value`

The value to write.

`handle`

The handle identifying the target uniform.

---

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