Moves an entity over a period of time to a new location given by a 4x4 matrix.
- iOS 13.0+
- macOS 10.15+
- Mac Catalyst 13.0+
- Xcode 11.0+
A 4x4 matrix that indicates the new location.
The entity that defines a frame of reference. Set this to
nilto indicate world space.
The time in seconds over which the move should occur.
A timing function that controls the progress of the animation.
Animation instance that you use to control the animation playback.