Attaches the entity as a child to the specified entity.
- iOS 13.0+
- macOS 10.15+
- Mac Catalyst 13.0+
- Xcode 11.0+
The new parent entity. Use
nilto detach the entity from its current parent.
A Boolean that you set to
trueto preserve the entity’s world transform, or
falseto preserve its relative transform. Use
truewhen you want a model to keep its effective location and size within a scene.