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# isAnchored

A Boolean that indicates whether the entity is anchored.

```
@MainActor @preconcurrency var isAnchored: Bool { get }
```

## Discussion

The value of this property is `true` if the entity is anchored in a
scene. An entity that isn’t anchored becomes inactive
([`isActive`](/documentation/RealityKit/Entity/isActive) returns `false`), meaning RealityKit doesn’t render
or simulate it.

---

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