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# GaussianSplatEvents.RenderingChanged

An event that signals the framework changed how it renders an entity’s
splats to manage performance.

```
struct RenderingChanged
```

## Overview

Subscribe to this event to learn when the framework throttles splat
rendering. In response, you can reduce the workload yourself — for
example, by switching to a lower-count asset or removing other splat
components from the scene.

## Topics

### Instance Properties

[`let entity: Entity`](/documentation/RealityKit/GaussianSplatEvents/RenderingChanged/entity)

The entity whose Gaussian splat rendering changed.

[`let isRenderingLimited: Bool`](/documentation/RealityKit/GaussianSplatEvents/RenderingChanged/isRenderingLimited)

A Boolean value that indicates whether the framework is currently
limiting the entity’s splat rendering.

[`let renderingStatus: GaussianSplatEvents.RenderingChanged.Status`](/documentation/RealityKit/GaussianSplatEvents/RenderingChanged/renderingStatus)

The level of rendering the framework now applies to the entity’s
splats.

### Enumerations

[`enum Status`](/documentation/RealityKit/GaussianSplatEvents/RenderingChanged/Status)

The level of detail at which the framework renders an entity’s
splats.

## Relationships

### Conforms To

[`Event`](/documentation/RealityKit/Event)

[`SendableMetatype`](/documentation/Swift/SendableMetatype)

[`Sendable`](/documentation/Swift/Sendable)

---

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