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# HasModel

An interface that provides meshes and materials to define the visual
appearance of an entity.

```
@MainActor @preconcurrency protocol HasModel : HasTransform
```

## Topics

### Retrieving a model

[`model`](/documentation/RealityKit/HasModel/model)

The model component for the entity.

### Managing joints

[`jointNames`](/documentation/RealityKit/HasModel/jointNames)

The names of all the joints in the model entity.

[`jointTransforms`](/documentation/RealityKit/HasModel/jointTransforms)

The relative joint transforms of the model entity.



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