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  "identifier" : "/documentation/RealityKit/IKRig/Joint/LimitsDefinition/init(weight:boneAxis:minimumAngles:maximumAngles:)",
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# init(weight:boneAxis:minimumAngles:maximumAngles:)

Creates a joint limits definition.

```
init(weight: Float = 1.0, boneAxis: IKRig.Joint.LimitsDefinition.Axis = .x, minimumAngles: SIMD3<Float> = [-2.0 * .pi, -2.0 * .pi, -2.0 * .pi], maximumAngles: SIMD3<Float> = [2.0 * .pi, 2.0 * .pi, 2.0 * .pi])
```

## Parameters

`weight`

The weight of the joint rotation limit demand.

`boneAxis`

The axis around which the bone twists.

`minimumAngles`

The negative delta from the rest pose per-axis in radians.

`maximumAngles`

The positive delta from the rest pose per-axis in radians.

## Discussion> Important: The minimum angles need to be less than the maximum angles.

---

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