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# LowLevelArgumentTable.Descriptor.Texture

A texture slot descriptor in an argument table.

```
struct Texture
```

## Topics

### Creating a texture descriptor

[`init(type: MTLTextureType)`](/documentation/RealityKit/LowLevelArgumentTable/Descriptor-swift.struct/Texture/init(type:))

Creates a texture slot descriptor with the given texture type.

### Configuring the texture type

[`var type: MTLTextureType`](/documentation/RealityKit/LowLevelArgumentTable/Descriptor-swift.struct/Texture/type)

The texture type expected at this slot.

## Relationships

### Conforms To

[`SendableMetatype`](/documentation/Swift/SendableMetatype)

[`Sendable`](/documentation/Swift/Sendable)

[`Equatable`](/documentation/Swift/Equatable)

---

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