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# LowLevelRenderContextStandalone.Configuration

Configuration for creating a standalone render context backed by a Metal device.

```
struct Configuration
```

## Topics

### Creating a configuration

[`init(device: any MTLDevice)`](/documentation/RealityKit/LowLevelRenderContextStandalone/Configuration/init(device:))

Creates a configuration using the given device.

### Configuring the renderer

[`var device: any MTLDevice`](/documentation/RealityKit/LowLevelRenderContextStandalone/Configuration/device)

The Metal device to use for all rendering operations.

[`var memoryOwner: task_id_token_t?`](/documentation/RealityKit/LowLevelRenderContextStandalone/Configuration/memoryOwner)

An optional task identity token used to associate GPU memory allocations with a
specific process for memory accounting purposes.

## Relationships

### Conforms To

[`Sendable`](/documentation/Swift/Sendable)

[`SendableMetatype`](/documentation/Swift/SendableMetatype)

---

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