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# LowLevelRenderer.Resources

Prepared GPU resources for a renderer.

```
struct Resources
```

## Topics

### Creating resources

[`init(configuration: LowLevelRenderer.Configuration, renderContext: any LowLevelRenderContext) async throws`](/documentation/RealityKit/LowLevelRenderer/Resources/init(configuration:renderContext:))

Asynchronously compiles all shader and pipeline resources for the given configuration
and render context.



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