Protocol

Material

A type that describes the material aspects of a mesh, like color and texture.

Declaration

protocol Material

Topics

Specifying Color

typealias Material.Color

An alias for the color type that’s appropriate for the current platform.

Relationships

See Also

Configuring the Material

var materials: [Material]

The materials used by the model.

struct SimpleMaterial

A basic material that you can apply to meshes.

struct UnlitMaterial

A simple material that doesn’t respond to lights in the scene.

struct OcclusionMaterial

An invisible material that hides objects rendered behind it.

enum MaterialColorParameter

The color parameter applied to a material.

enum MaterialScalarParameter

The scalar parameter applied to a material.