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# MeshDeformParameter.VertexBuffers

The vertices requested by the developer when they defined their custom deformations.
These will be passed into their custom deformation functions.

```
struct VertexBuffers<Buffer>
```

## Topics

### Accessing geometry buffers

[`let positions: MeshDeformParameter<InputBuffer, OutputBuffer>.VertexBuffers<Buffer>.Data?`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/positions)

The positions buffer, if the custom deformer author specified it.

[`let normals: MeshDeformParameter<InputBuffer, OutputBuffer>.VertexBuffers<Buffer>.Data?`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/normals)

The normals buffer, if the custom deformer author specified it.

[`let tangents: MeshDeformParameter<InputBuffer, OutputBuffer>.VertexBuffers<Buffer>.Data?`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/tangents)

The tangents buffer, if the custom deformer author specified it.

[`let bitangents: MeshDeformParameter<InputBuffer, OutputBuffer>.VertexBuffers<Buffer>.Data?`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/bitangents)

The bitangents buffer, if the custom deformer author specified it.

### Accessing texture coordinates

[`let uvs: MeshDeformParameter<InputBuffer, OutputBuffer>.VertexBuffers<Buffer>.Data?`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/uvs)

The uvs buffer, if the custom deformer author specified it

[`let uv1s: MeshDeformParameter<InputBuffer, OutputBuffer>.VertexBuffers<Buffer>.Data?`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/uv1s)

The uv1s buffer, if the custom deformer author specified it

[`let uv2s: MeshDeformParameter<InputBuffer, OutputBuffer>.VertexBuffers<Buffer>.Data?`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/uv2s)

The uv2s buffer, if the custom deformer author specified it

[`let uv3s: MeshDeformParameter<InputBuffer, OutputBuffer>.VertexBuffers<Buffer>.Data?`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/uv3s)

The uv3s buffer, if the custom deformer author specified it

[`let uv4s: MeshDeformParameter<InputBuffer, OutputBuffer>.VertexBuffers<Buffer>.Data?`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/uv4s)

The uv4s buffer, if the custom deformer author specified it

[`let uv5s: MeshDeformParameter<InputBuffer, OutputBuffer>.VertexBuffers<Buffer>.Data?`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/uv5s)

The uv5s buffer, if the custom deformer author specified it

[`let uv6s: MeshDeformParameter<InputBuffer, OutputBuffer>.VertexBuffers<Buffer>.Data?`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/uv6s)

The uv6s buffer, if the custom deformer author specified it

[`let uv7s: MeshDeformParameter<InputBuffer, OutputBuffer>.VertexBuffers<Buffer>.Data?`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/uv7s)

The uv7s buffer, if the custom deformer author specified it

### Inspecting buffer storage

[`let count: Int`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/count)

The number of elements in each of the specified buffers.

[`struct Data`](/documentation/RealityKit/MeshDeformParameter/VertexBuffers/Data)

Provides low-level information about the memory allocation of the buffers.



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