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# canRequestImageCapture

Will be `true` only when a call to [`requestImageCapture()`](/documentation/RealityKit/ObjectCaptureSession/requestImageCapture()) is expected to be successful.
It will be `false` when not in the `.capturing` state or if the session is too busy to currently process
a new request. There is a period of time after requesting an image capture where this property will be
`false` and a new call to [`requestImageCapture()`](/documentation/RealityKit/ObjectCaptureSession/requestImageCapture())  will not produce a new image.

```
@MainActor var canRequestImageCapture: Bool { get }
```

---

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