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# hideObjectReticle(_:)

Hides the object selection reticle when the session is in `.ready` state if set to true.
Example:
ObjectCaptureView(session: mySession)
.hideObjectReticle()

```
@MainActor @preconcurrency func hideObjectReticle(_ value: Bool = true) -> ObjectCaptureView<Overlay>
```

## Discussion

It can also be passed a value if there is a state variable controlling it:

ObjectCaptureView(session: mySession)
.hideObjectReticle(shouldHideObjectReticle)

Other modifiers can be chained to build the final view:
ObjectCaptureView(session: mySession)
.hideObjectReticle()
.transition(.opacity)

---

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