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# PhysicsDistanceJoint

A joint that maintains a minimum and maximum distance between two entity pins.

```
struct PhysicsDistanceJoint
```

## Overview

A distance joint restricts the distance between `pin0` and `pin1`.
The joint determines this closed range according to [`distanceLimit`](/documentation/RealityKit/PhysicsDistanceJoint/distanceLimit).

This joint allows full rotational freedom between `pin0` and `pin1`.

## Topics

### Initializers

[`init(pin0: GeometricPin, pin1: GeometricPin, distanceLimit: ClosedRange<Float>, checksForInternalCollisions: Bool)`](/documentation/RealityKit/PhysicsDistanceJoint/init(pin0:pin1:distanceLimit:checksForInternalCollisions:))

Creates a new distance joint.

### Instance Properties

[`var distanceLimit: ClosedRange<Float>`](/documentation/RealityKit/PhysicsDistanceJoint/distanceLimit)

Specifies the minimum and maximum allowed distance between the pins.

[`var tolerance: Float`](/documentation/RealityKit/PhysicsDistanceJoint/tolerance)

An extension of the distance limit, as a percentage-based error tolerance.

## Relationships

### Conforms To

[`Equatable`](/documentation/Swift/Equatable)

[`PhysicsJoint`](/documentation/RealityKit/PhysicsJoint)

---

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