A shared resource you use to configure a component, like a material, mesh, or texture.


protocol Resource

See Also

The Entity Component System

class Scene

A container that holds the collection of entities rendered by an AR view.

class Entity

An element of a RealityKit scene to which you attach components that provide appearance and behavior characteristics for the entity.

protocol Component

A representation of a geometry or a behavior that you apply to an entity.


Beta Software

This documentation contains preliminary information about an API or technology in development. This information is subject to change, and software implemented according to this documentation should be tested with final operating system software.

Learn more about using Apple's beta software