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# frames

An array of floating-point quadruples in which each element represents a
discrete state of the animated property at a given point in the
animation’s timeline.

```
var frames: [SIMD4<Float>] { get set }
```

## Discussion

This array contains sequential values for the animated property when
[`bindTarget`](/documentation/RealityKit/AnimationDefinition/bindTarget) is an array of
<doc://com.apple.documentation/documentation/Accelerate/simd-library>
floating-point quadruplets.

---

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