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# removeAnimation(for:)

Removes animation for the specified joint.

```
static func removeAnimation(for jointName: String) -> SampledAnimation<Value>.SkeletalAnimationOperation
```

## Parameters

`jointName`

Name of the joint to remove animation from.

## Return Value

A [`SampledAnimation.SkeletalAnimationOperation`](/documentation/RealityKit/SampledAnimation/SkeletalAnimationOperation) that, when processed, produces a
`SampledAnimation<JointTransforms>` with animation removed.

---

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