A container that holds the collection of entities rendered by an AR view.
- iOS 13.0+Beta
- macOS 10.15+Beta
- Mac Catalyst 13.0+Beta
- Xcode 11.0+Beta
To add content to the view’s scene, you first create and add one or more
Anchor instances to the scene’s
anchors collection. Anchors tell RealityKit how to pin virtual content to real world objects, like flat surfaces or images. You then add a hierarchy of other
Entity instances to each anchor to indicate the geometry and behaviors that RealityKit should render at a given anchor point.