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# SceneUpdateContext

An object that contains information about the scene to update.

```
struct SceneUpdateContext
```

## Overview

RealityKit uses a [`SceneUpdateContext`](/documentation/RealityKit/SceneUpdateContext) to pass information to a [`System`](/documentation/RealityKit/System)
about the scene it’s currently updating.

## Topics

### Updating a scene

[`var scene: Scene`](/documentation/RealityKit/SceneUpdateContext/scene)

The updating scene.

[`var deltaTime: TimeInterval`](/documentation/RealityKit/SceneUpdateContext/deltaTime)

The number of seconds elapsed since the last update.

### Instance Methods

[`func entities(matching: EntityQuery, updatingSystemWhen: SystemUpdateCondition) -> QueryResult<Entity>`](/documentation/RealityKit/SceneUpdateContext/entities(matching:updatingSystemWhen:))

Returns all entities which pass the query predicate of the query.

---

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