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# jointTransforms

The transformations of the joints in the pose.

```
var jointTransforms: JointTransforms
```

## Discussion

Each joint transformation has a corresponding name in [`jointNames`](/documentation/RealityKit/SkeletalPose/jointNames) at the same index.

A new value with element count not matching the element count  of [`jointNames`](/documentation/RealityKit/SkeletalPose/jointNames) is accepted but invokes
special handling when the [`SkeletalPosesComponent`](/documentation/RealityKit/SkeletalPosesComponent) is set on an entity.

---

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