<!--
{
  "availability" : [
    "iOS: 18.0.0 -",
    "iPadOS: 18.0.0 -",
    "macCatalyst: 18.0.0 -",
    "macOS: 15.0.0 -",
    "tvOS: 26.0.0 -",
    "visionOS: 1.0.0 -"
  ],
  "documentType" : "symbol",
  "framework" : "RealityKit",
  "identifier" : "/documentation/RealityKit/SpatialAudioComponent/reverbLevel",
  "metadataVersion" : "0.1.0",
  "role" : "Instance Property",
  "symbol" : {
    "kind" : "Instance Property",
    "modules" : [
      "RealityKit"
    ],
    "preciseIdentifier" : "s:17RealityFoundation21SpatialAudioComponentV11reverbLevelSdvp"
  },
  "title" : "reverbLevel"
}
-->

# reverbLevel

The level of reverberated signal that an entity emits.

```
var reverbLevel: Audio.Decibel { get set }
```

## Discussion

The reverb level is in relative decibels, in the range  `[-Decibel.infinity, Decibel.zero]`, where `Decibel.zero` is the default.

Reduce this value to make the sounds less reverberant and more intimate.
Reduce this value to `-Decibel.infinity` to cause the sounds to
collapse into the head of the listener.

---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)