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# zNear

The near-plane of a shadow frustum.

```
var zNear: SpotLightComponent.Shadow.ShadowClippingPlane { get set }
```

## Discussion

The `zNear` is the minimum distance between the light
and a visible surface for casting shadows.
The default value for `zNear` is [`SpotLightComponent.Shadow.ShadowClippingPlane.automatic`](/documentation/RealityKit/SpotLightComponent/Shadow/ShadowClippingPlane/automatic).

---

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