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# unhide()

Creates an action that ensures a node is not hidden.

```
class func unhide() -> SCNAction
```

## Return Value

A new action object.

## Discussion

When the action executes, the node’s [`isHidden`](/documentation/SceneKit/SCNNode/isHidden) property is set to <doc://com.apple.documentation/documentation/Swift/false>.

This action is reversible; the reverse is equivalent to the [`hide()`](/documentation/SceneKit/SCNAction/hide()) action.

---

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