<!--
{
  "availability" : [
    "iOS: 8.0.0 - 26.0.0",
    "iPadOS: 8.0.0 - 26.0.0",
    "macCatalyst: 13.1.0 - 26.0.0",
    "macOS: 10.8.0 - 26.0.0",
    "tvOS: 9.0.0 - 26.0.0",
    "visionOS: 1.0.0 - 26.0.0",
    "watchOS: 3.0.0 - 26.0.0"
  ],
  "documentType" : "symbol",
  "framework" : "SceneKit",
  "identifier" : "/documentation/SceneKit/SCNActionable",
  "metadataVersion" : "0.1.0",
  "role" : "Protocol",
  "symbol" : {
    "kind" : "Protocol",
    "modules" : [
      "SceneKit"
    ],
    "preciseIdentifier" : "c:objc(pl)SCNActionable"
  },
  "title" : "SCNActionable"
}
-->

# SCNActionable

Methods for running actions on nodes.

```
protocol SCNActionable : NSObjectProtocol
```

## Overview

[`SCNAction`](/documentation/SceneKit/SCNAction) objects represent reusable, animated actions that can be performed on nodes, such as moving or rotating them. You use an [`SCNAction`](/documentation/SceneKit/SCNAction) class method to create an action and then use methods in the [`SCNActionable`](/documentation/SceneKit/SCNActionable) protocol to run the action on a node. This protocol also defines methods for checking whether a node has any currently running actions and, if so, canceling them.

## Topics

### Running Actions

[`-  runAction:`](/documentation/SceneKit/SCNActionable/runAction(_:))

Adds an action to the list of actions executed by the node.

[`-  runAction:completionHandler:`](/documentation/SceneKit/SCNActionable/runAction(_:completionHandler:))

Adds an action to the list of actions executed by the node. SceneKit calls the specified block when the action completes.

[`-  runAction:forKey:`](/documentation/SceneKit/SCNActionable/runAction(_:forKey:))

Adds an identifiable action to the list of actions executed by the node.

[`-  runAction:forKey:completionHandler:`](/documentation/SceneKit/SCNActionable/runAction(_:forKey:completionHandler:))

Adds an identifiable action to the list of actions executed by the node. SceneKit calls the specified block when the action completes.

### Inspecting a Node’s Running Actions

[`-  actionForKey:`](/documentation/SceneKit/SCNActionable/action(forKey:))

Returns an action associated with a specific key.

[`hasActions`](/documentation/SceneKit/SCNActionable/hasActions)

A Boolean value that indicates whether the node is currently executing any actions.

[`actionKeys`](/documentation/SceneKit/SCNActionable/actionKeys)

The list of keys for which the node has attached actions.

### Canceling a Node’s Running Actions

[`-  removeActionForKey:`](/documentation/SceneKit/SCNActionable/removeAction(forKey:))

Removes an action associated with a specific key.

[`-  removeAllActions`](/documentation/SceneKit/SCNActionable/removeAllActions())

Ends and removes all actions from the node.

## Relationships

### Conforming Types

[`SCNReferenceNode`](/documentation/SceneKit/SCNReferenceNode)

[`SCNNode`](/documentation/SceneKit/SCNNode)

### Inherits From

[`NSObjectProtocol`](/documentation/ObjectiveC/NSObjectProtocol)

---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)