A container for a block to be executed at a specific time during playback of an animation.
- iOS 8.0+
- macOS 10.9+
- Mac Catalyst 13.0+
- tvOS 9.0+
- watchOS 2.0+
Use animation events to add actions to animations, such as playing a sound to coincide with the movement of an animated character, or removing a node from the scene after playing an animation that fades out its visible geometry.
After you create an animation event, you attach it to an animation object using the object’s