Instance Property


A factor that determines the intensity of motion blur effects. Animatable.


var motionBlurIntensity: CGFloat { get set }


The default intensity of zero results in no motion blur effect. Higher values (toward a maximum of 1.0) create more pronounced motion blur effects.

Motion blur is not supported when wide-gamut color rendering is enabled. Wide-gamut rendering is enabled by default on supported devices; to opt out, set the SCNDisableWideGamut key in your app's Info.plist file.

You can animate changes to this property’s value. See Animating SceneKit Content.

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