Instance Property

saturation

An adjustment factor to apply to the overall color saturation of the rendered scene.

Declaration

@property(nonatomic) CGFloat saturation;

Discussion

A value of 1.0 (the default) leaves scene colors unchanged. Greater values result in oversaturated colors, and a value of 0.0 makes the rendered scene entirely grayscale.

To enable this behavior, you must first enable the wantsHDR setting.

See Also

Adjusting Rendered Colors

contrast

An adjustment factor to apply to the overall visual contrast of the rendered scene.

colorGrading

A texture for applying color grading effects to the entire rendered scene.