Instance Property

reflectionCategoryBitMask

A mask that defines which categories of other objects show reflections on the floor.

Declaration

var reflectionCategoryBitMask: Int { get set }

Discussion

See Also

Adding Reflections to a Floor

var reflectivity: CGFloat

The intensity of the scene’s reflection on the floor. Animatable.

var reflectionFalloffEnd: CGFloat

The distance from the floor at which scene contents are no longer reflected. Animatable.

var reflectionFalloffStart: CGFloat

The distance from the floor at which scene contents are reflected at full intensity. Animatable.

var reflectionResolutionScaleFactor: CGFloat

The resolution scale factor of the offscreen buffer that SceneKit uses to render reflections.