Instance Property


An array of geometry sources that provide vertex data for the geometry.


@property(nonatomic, readonly) NSArray<SCNGeometrySource *> *geometrySources;


Each SCNGeometrySource object describes an attribute of all vertices in the geometry (such as vertex position, surface normal vector, color, or texture mapping coordinates) identified by the source’s semantic property. A geometry always has at least one source (for the SCNGeometrySourceSemanticVertex semantic), typically has additional sources for use in lighting and shading, and may have other sources for skeletal animation or surface subdivision information.

See Also

Managing Geometry Data


An array of geometry elements that describe the geometry’s shape.


The number of geometry elements in the geometry.

- geometryElementAtIndex:

Returns the geometry element at a specified index.

- geometrySourcesForSemantic:

Returns the geometry sources for a specified semantic.