Instance Property

wantsAdaptiveSubdivision

No overview available.

Declaration

@property(nonatomic) BOOL wantsAdaptiveSubdivision;

See Also

Smoothing and Subdividing Geometry

subdivisionLevel

The number of subdivisions SceneKit uses to smooth the geometry’s surface at render time.

edgeCreasesElement

The geometry element identifying which edges of the geometry’s surface should remain sharp after subdivision.

edgeCreasesSource

The geometry source specifying the smoothness or sharpness of edges after surface subdivision.