Instance Property

screenSpaceRadius

The maximum radius (in pixels) of the geometry’s bounding sphere for this level of detail to appear.

Declaration

@property(readonly) CGFloat screenSpaceRadius;

Discussion

When rendering a geometry with associated levels of detail, SceneKit calculates the radius in pixels of the circle covered by a geometry’s bounding sphere, then renders the geometry for the SCNLevelOfDetail object with the smallest radius parameter larger than that circle.

See Also

Inspecting a Level of Detail

geometry

The geometry associated with this level of detail.

worldSpaceDistance

The minimum distance from the current point of view for this level of detail to appear.