Instance Property

lightingModel

The lighting formula that SceneKit uses to render the material.

Declaration

var lightingModel: SCNMaterial.LightingModel { get set }

Discussion

SceneKit provides several different lighting models, each of which combines information from a material’s visual properties with the lights and other contents of a scene. For details on how each lighting model affects rendering, see Lighting Models. For details on the contribution from each visual property, see Visual Properties for Special Effects.

See Also

Choosing a Shading Model

struct SCNMaterial.LightingModel

Constants specifying the lighting and shading algorithm to use for rendering a material.

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