Instance Property


A name associated with the material.


@property(nonatomic, copy) NSString *name;


You can provide a descriptive name for a material to make managing your scene graph easier. Materials loaded from a scene file may have names assigned by an artist using a 3D authoring tool. Use the SCNSceneSource class to examine materials in a scene file without loading its scene graph.

Material names are saved when you export a scene to a file using its writeToURL:options:delegate:progressHandler: method, and appear in the Xcode scene editor.

See Also

Creating a Material

+ material

Creates a new material object.

+ materialWithMDLMaterial:

Creates a material from the specified Model I/O material object.